I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
It's the eternal Command and Conquer quandary: GDI or Nod? Putting aside questions of which faction is good, which is evil, the Global Defense Initiative often seems to be better on the offensive, but ...
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