tx and ty are translation. I think a and d are scale and b and c are some function of rotation. I have videos that are flipped and rotated using arbitrary matrices. How can I make them right-side-up ...
Vector spaces, linear transformation, matrix representation, inner product spaces, isometries, least squares, generalised inverse, eigen theory, quadratic forms, norms, numerical methods. The fourth ...
The traditional linear transformation model assumes a linear relationship between the transformed response and the covariates. However, in real data, this linear relationship may be violated. We ...