It’s been said that war never changes, but in the bleak future of the XCOM 2 universe, it definitely has. We’ve already dug into the evolution of the guerilla resistance, but XCOM’s sword-wielding ...
These are the stereotypical aliens people have come to think of and History Channel has become all about. They’re lean, mean, and they have a huge cranium. Sectoids are fairly easy to kill off, but ...
We were given a chance to take a deeper look into XCOM 2, and to experience first-hand the changes that Firaxis has made to the brand since XCOM: Enemy Unknown in 2012. A good bit has changed since ...
This article was originally published in PC Gamer issue 287 For more quality articles about all things PC gaming, you can subscribe now in the UK and the US. I’m in trouble. I need to put a soldier on ...
XCOM 2 is a turn-based game, so you can take as much time as you want to plan out your turns. That includes swapping to other members of your squad for a tactical advantage. Before making your moves, ...
What's big, green, and pink? If you said XCOM 2's revamped Muton solider, you're correct! (We would also have accepted "a watermelon.") According to the XCOM blog, the new Muton has also received the ...
This weekend at Firaxicon, Shacknews spoke with XCOM 2 creative director Jake Solomon and art director Greg Foertsch. We already heard their insights on the new enemies, but they had much more to say ...
Update 21 Jan, 2016: The Sectopod and Gatekeeper have made their official debut on to the XCOM 2 roster. The Sectopod and Gatekeeper are two of XCOM 2's deadliest looking enemies and, frankly, we hope ...